The priority for these drops is ordered the same as they are listed here, with the highest priority first. you may get unlucky and miss the Coil but get the Iron Pipe), unless you are in the Umeda Underground City dungeon found in Naniwa, where the chance increases to 1 in 2. The following items all individually have a 1 in 5 chance of dropping (e.g.This may be the only way that some of these items drop in dungeons.Leaving the dungeon will not make any changes to this mechanic once the item is dropped, it is gone from the dungeon forever.In addition to this, the second of these items will drop in exactly the same way after the battle on the sixth floor is won, although it will still be the case that only one such item can drop per floor and therefore the item which is unlocked earliest will drop first. After the battle on the third floor is won, there is a 1 in 3 chance that the first of the assigned items will drop at the end of any individual floor that follows and this will continue in that dungeon until the item has been dropped. At the start of the game, every dungeon in the game is assigned two random items from the following ten (with replacement): Draft Paper, Unit Magnifier, Construction Bar, Eloquent Miso, Satomi Lunch, Attack Textbook, Def Textbook, Int Textbook, Speed Textbook, Action Textbook.All dungeon events will take priority over this type of drop, but this will not harm your future chances of these drops. You should only get one such drop per win and the lowest priority drop, Ogre Bones, will always drop unless something takes priority over them. D - Obtained from winning a battle on a Dungeon floor.However, battles that are triggered by enemy events, such as the Shimazu brother's five consecutive attacks, do. "Event battles", such as the Tenshi Sect riots or the all-out battle with the Mouri House, appear not to count.If the counter becomes 4 when any of these events should have triggered, you will get the item reward instead of the event. Namely: The event where Kenshin gains one point in the Emperor Race, the event where Infected troops are burned, the event where Teru is told that she'd make a good husband for Rance, the event where 3G is told about Leila being captured, and the event where Ogawa Kentarou's unit are surprised that he is alive. *There are 5 post-battle events where the counter still appears to increase.Every time that this counter reaches a multiple of 4 the player will be given one of the four affection increasing items, each with equal probability of being obtained. Every time that the player wins an army battle without a post-battle event playing* a counter (with an initial value of 0) will be increased by one.Battle permits are capable of triggering these. These occurrences stack, but only one book will be given out per won battle. After the start of any turn which has a turn number ending in 6 the next battle that you win while attacking an enemy-owned province will be guaranteed to give you exactly one of the Atk/Def/Int/Spd textbooks which give +1 to a stat, each with an equal probability of being obtained.Some of these items drop deterministically: B - Obtained randomly from troop Battles.NOTE: Some items cannot be unequipped once worn. Purple - Battle permits: Allows equipped units to attack and capture an enemy territory at the beginning of every end-turn phase.Yellow - Global equipment: Affects everyone, but needs to be equipped by somebody to take effect.Green - Personal equipment: Affects the character equipping it.Blue - Expendable items: effects upon use include troop healing and stat-boosting.Red - Special things for collection purposes.
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